OFFICIAL RULES (updated March 27, 2007)

DESCRIPTION

RULE NO

 

 

ATV VEHICLES

60

BRAKES

56

BUMPER

58

CAR CONSTRUCTION

44

CAR SIZE LIMITS

42

CLUTCH

55

DRIVERS  

31

ELECTRONIC

52

ENGINE SIZE LIMITS

43

EXHAUST

46

FIRE WALL

47

FUEL SYSTEM

51

GENERAL

30

IGNITION

52

INSURANCE

32

LINE UP

34

NERFING BARS

53

PENALTY

40

POINT SYSTEM

61

PROTESTS

39

RADIO

63

RED FLAG PERIOD

37

REVOLVING PARTS

45

ROLL CAGE

50

SAFETY

38

SCORING & FINISH

41

SEATING SYSTEM

57

START & FIRST LAP RESTART

35

STEERING

54

SUSPENSION

54

THROTTLE

48

TIME TRIALS

33

TIRES

59

TROPHY AWARDS

62

WHEELS

49

YELLOW CAUTION PERIOD

36



CONTEST RULES

RULE 30 - GENERAL

A. Rules may be established for a special situation by a regular meeting of the Board of Directors, or by the majority of the board present at a race. 

B. The Director of Competition will be appointed by the President but must be approved by the Board of Directors. The Director of Competition will have full authority in establishing and enforcing competition rules, as well as conducting the race event. The Director of Competition shall not be an active car owner or driver.

C. MANDATORY MEETING OF DRIVERS, CAR REPRESENTATIVE AND OFFICIALS

Prior to each race the Director of Competition shall conduct a meeting of the driver’s and car representatives for the discussion and interpretation of the rules and any specific regulations applying to that race. All drivers are required to attend, and it is the driver’s responsibility to do so. Any driver failing to attend may be penalized by the BMARA officials (including disqualification) and shall be charged with knowledge of the matters discussed at such meeting as if they had been present.

D. FLAGS

1. Flag Signals: The starter shall use flag signals according to the following code:

a. Green Flag: Start - Course is clear

b. Yellow Flag: Caution – reduce speed immediately and maintain your position (See Rule 36)

c. Red Flag: Stop – Race is halted (See Rule 37)

d. Black Flag: Pull off racetrack with caution to the designated area. Car will not be scored if it does not stop on next lap. Any car not maintaining a competitive speed, driving irregularly, suspected of leaking fluids or suspected of being unsafe may be black flagged from the track.

e. Royal Blue with Orange Diagonal Stripe: A lapping driver is attempting to pass: hold position on line and let faster car pass.

f. White Flag: Indicates one lap remaining. In the event of a yellow or red flag, lineup reverts back to previous completed green flag lap. Restart will be with green, white, checkered.

g. Checkered Flag: Indicates Race Completion. A race is complete when the checkered flag is displayed regardless of distance.

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RULE 31 - DRIVERS

A. All drivers must use their own legal name in all racing events.

B. In order to drive a racecar in BMARA race meets, a person must be at least 16 years of age. Drivers age 16 and 17 years of age must, after receiving approval from the BMARA Board of Directors to compete, have on file with BMARA a notarized waiver as required by insurance company requirements.

C. The Flagman or Director of Competition shall have the right to prohibit the participation of any driver or car, which may be determined as unfit or unsafe.

D. It is recommended that all drivers have an annual doctor's report stating that they are in good physical condition to be submitted prior to racing each year. Any permit or license requiring an annual physical will be acceptable. Physicals cannot be more than one year old from the day of the last race of the year

E. Any driver seriously injured at a race and/or taken to the hospital shall need a medical release before being allowed to compete in future events.

F. Any driver injured in an accident or involved in a flip (upside down) must be evaluated by the onsite medical Personnel before competing in another event.

G. All drivers without previous experience (3 races at any club) in a national midget series must register at their first race with BMARA as rookie candidate. Cars being driven by rookie drivers must have a brightly colored rookie flag attached to the upper ring of the roll cage and will start at the rear of any event run until the Director of Competition determines they are ready for competition. Cars driven by rookie drivers must have bright yellow paint or tape on the rear of the headrest. It must be clearly visible from the rear of the car and must remain on the car for the duration of their rookie season.

H. All drivers must wear the approved racing apparel at all times they are in their car on the race track and when starting cars in the pit area, when permitted.

 1. HELMETS: Full Face Helmets must be worn and will be subject to inspections. Helmets must meet minimum requirements of Snell 2000 or SFI Foundation Specification 31.1 and be labeled as such. 2005 Snell Helmet In 2008. 


 2. UNIFORMS: All drivers must wear fire resistant head sock/helmet skirt, underwear, socks, shoes, gloves, and a one-piece uniform fitted snugly around the neck wrists and ankles. These items must meet SFI Foundation Specifications 3.2A and 3.3 and be labeled as such.

 3. DENTURES: All drivers will remove dentures before starting an event.

 4. ARM RESTRAINTS: Arm restraints are mandatory. Restraints must meet SFI Foundation Specification 3.3 and be labeled as such.

 5. HEAD AND NECK RESTRAINT: The use of a head and neck restraint system certified as meeting SFI Foundation Specification 38.1 and labeled as such, is  mandatory for 2007.

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RULE 32 - INSURANCE

A. No benefits shall be awarded any person for injury, unemployment or death except at regularly sanctioned association race meets nor shall they receive benefits if the injury occurs before permission is granted to warm up at said race meet or as per insurance coverage. All such benefits shall be limited to the existing contract or insurance coverage.

B. In case a promoter carries the insurance coverage, the association may, by Board of Director action, underwrite the insurance coverage to our limits for our members where payment of claims are so delayed as to constitute a hardship. Such advances are to be promptly repaid to the association by the member on receipt of claim payments from the primary coverage.

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RULE 33 - TIME TRIALS

A. Time trial positions will be drawn at the scoring stand before the start of warm-ups. Drawings will close at the end of the warm-ups and all additional cars will be put at the end of the qualifying line.

B. QUALIFYING ORDER - 2 consecutive laps

C. SPIN-OUTS
1. Forfeit lap that spin-out occurs in

2. If spins out in both attempts, must go to end of the qualifying line for final attempt of one lap only.

D. Cars not ready to take their turn for their time trial attempt will go to the end of the qualifying line and get one lap only.

E. No cars will be allowed to qualify after the start of the Trophy Dash.


F. If time limitations do not allow for time trials, all cars will be put in heat races by drawing for positions and the number of heats will be increased if necessary.

G. There will be no work done to the track surface during qualifying.

H. Timer failure is the only reason for re-time trial.

I. A driver may change cars at any time but, if driving a car other than the car they qualified, they must start at the rear of the field regardless of time trial position.

J. An exception to the above rule will be observed if a car engine blows during time trials. They may time another car that has not previously been timed and take their time trial position governed by (a) of the time trial rules above. If the car they switch to has already had its full time trial laps, they must start at the rear of the field.

K. If a driver leaves their original car, they may not return to that car.

L. After a car has taken its prescribed time trial laps, it cannot qualify again.

M. Any race car that has a decibel meter reading above the level required for local conditions will forfeit that time trial and may go to the end of the line to retime one (1) lap only to meet the noise level requirement and establish their time trial time for race line up. Any racecar that exceeds the noise level requirement will not be allowed to race at that race meet. (Note this rule is duplicated in rule 46(D) - Exhaust)

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RULE 34 - LINE - UP

A. RACING FORMAT FOR 32 CARS OR MORE: (Note # number refers to Qualifying Position)

1. "C" Feature - 18 cars #33 thru #50 - straight up

3. Heat #1 - 8 cars 4, 8, 12, 16, 20, 24, 28, 32 - inverted

    Heat #2 - 8 cars 3, 7, 11, 15, 19, 23, 27, 31 - inverted

    Heat #3 - 8 cars 2, 6, 10, 14, 18, 22, 26, 30 - inverted

    Heat #4 - 8 cars 1, 5, 9, 13, 17, 21, 25, 29 - inverted

4. "B" Feature - 21 cars – all cars straight up by time trial

      A. 16 cars from Heats #1, 2, 3, & 4 with cars placing 5, 6, 7, & 8

      B. 5 cars from “C” Feature with cars placing 1, 2, 3, 4, & 5

5. "A"-Feature - 22 cars- Invert fastest 10 cars , balance straight up by time trial

      A. 16 cars from Heats #1, 2, 3, & 4 with cars placing 1, 2, 3, & 4 

      B. 6 cars placing 1, 2, 3, 4, 5, & 6 from "B" Feature alternates from "B" Feature.

6. The field of cars will cut off at 50 cars. Cars not able to qualify for 50 spots will not run 
     any events.


ALTERNATES

1. Used only if a car is out the entire evening.

2. Cars without time can be used to fill the field in consolation race by the order of time trial draw. If there is no consolation race, the cars will fill openings in the program.

3. Alternates will be lined up by time trials if a car scratches before the line up is posted for the trophy dash.

B. TRANSFER CARS

Cars must have transfer position from heats or “B” Feature to get starting time back in the “A” Feature line up or start at the rear of the field.

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LINE-UP WITHOUT TIME TRIALS

The Heat Line-ups will be determined from the draw

From the heats:
1. The winner of each heat (4) and the next four (4) highest in points will go to the trophy dash. (8 cars)
2. Drivers that score points in positions nine (9) thru sixteen (16) will automatically be locked into the “A” Feature
3. Drivers that score points in positions seventeen (17) to last car will start straight up for the “B” Feature
The Trophy Dash
1. The trophy dash will be lined up by points with the lowest amount of points starting on the pole. The length will be 8 laps on tracks under ½ mile and 6 laps on ½ mile or more.
The “B” Feature
1. Drivers that score points in positions seventeen (17) to last car will start straight up for the for the “B” Feature.
2. The top six (6) finishers in the “B” Feature will transition to the “A” Feature.
The “A” Feature
1. The “A” Feature will be lined up by the finishing order of the dash (8 cars), with the winner starting on the pole. 
2. Point positions nine (9) through sixteen (16) (8 cars) will line straight up behind the top 8 from the trophy dash.
3. The top six (6) finishers from the B Feature will transfer straight up to the back of the “A” Feature.


Venue________________________________ Date________________________________ 

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Heat #

 

Start

 

Finish

Pass Pts

Fin Pts

Total

1

 

1

 

 

55

 

2

 

2

 

 

52

 

3

 

3

 

 

49

 

4

 

4

 

 

46

 

5

 

5

 

 

43

 

6

 

6

 

 

40

 

7

 

7

 

 

37

 

8

 

8

 

 

34

 

9

 

9

 

 

31

 

10

 

10

 

 

28

 

 

 

Heat #

 

Start

 

Finish

Pass Pts

Fin Pts

Total

1

 

1

 

 

55

 

2

 

2

 

 

52

 

3

 

3

 

 

49

 

4

 

4

 

 

46

 

5

 

5

 

 

43

 

6

 

6

 

 

40

 

7

 

7

 

 

37

 

8

 

8

 

 

34

 

9

 

9

 

 

31

 

10

 

10

 

 

28

 

 

 

 

Heat #

 

Start

 

Finish

Pass Pts

Fin Pts

Total

1

 

1

 

 

55

 

2

 

2

 

 

52

 

3

 

3

 

 

49

 

4

 

4

 

 

46

 

5

 

5

 

 

43

 

6

 

6

 

 

40

 

7

 

7

 

 

37

 

8

 

8

 

 

34

 

9

 

9

 

 

31

 

10

 

10

 

 

28